Overtime
Model overtime before and after the shoot
Budget overtime before the shoot instead of after it. Turn a fee into an hourly rate with uplift brackets, charge overtime only on the days that ran long, keep it off prep and wrap days, and price tiers beyond 18 hours as their own line.
Yes. The Overtime AddOn turns a Cost Item's fee into an hourly rate, then charges each hour bracket beyond the standard day at the uplift you set.
Yes. Switch the Overtime AddOn from Simple to Individual, lay the day count out in blocks and say how many hours each block ran.
Split the position into two Cost Items: prep and wrap without Overtime, shoot days with it. Individual mode with fewer prep hours is the lighter option.
Model up to 18 hours in the Overtime AddOn, then price the penalty tier as its own Cost Item named for the clause, with the agreed hourly figure in Fee.









